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Saturday 30 November 2013

New game coming out... hopefully tonight!

It's not exactly a full release, though, it'll be more like a free beta download, think of it as our equivalent to what "Nightly" is to Firefox, or "Daily"/"EarlyBird" is to Thunderbird.

This game, codename "Tengist", is a free FPS game containing the very core mechanics that we're developing and will be using for our upcoming shooter titles, we hope to update it frequently for feedback.

Don't expect anything too polished, remember, this is just a beta, made in like a week.

I've been working on this all week, whenever I could (Thanks to college, I didn't have an awful lot of time), I have a few levels made, I have the weapons made, and AI almost done, and hopefully tonight, I can upload the first build.

The only major issue is that the AI can't attack yet, I didn't have time to give them guns, but I hope that will be rectified in a future build.

So again, hopefully tonight, we will be launching Tengist! If not, well we'll be launching it tomorrow!

-Cobra!

Sunday 17 November 2013

Things have been sorted out, development can continue...

This is a quick update to say that everything has been fixed, so I can resume development for Rossies 3D.

After not working on the game for a while, and playing other shooters (most notably, Serious Sam, an indie shooter), looking at my game, is in quite a state right now, the updates to the Unity game engine hasn't helped, This looks like a train wreck (despite my best attempts to fix it), the AI aren't the best, the aiming (and shooting) is off and inconsistent, and the controls feel a tad on the clunky side, it may be a while before I get things up to standard, I'll do me best to make it look at least a little bit presentable, you know, give a good first impression. I know graphics aren't the most important thing, but I don't want people looking at gameplay footage, and then being put off of getting the game.

That is all I have for you right now, this is Cobra!, signing out.

-Cobra!

Wednesday 6 November 2013

I'm having some major problems with developing Rossies 3D...

Alright, It's been a while since I have posted anything on this site, so I thought I'd update on on what's happening, I'm having some problems with developing Rossies 3D...

I have bad news, I been having trouble with the player models in the game, particularly the animations, the 3D modelling program that I'm using (Blender), has been acting up on me lately, and I've had tonnes of problems.

I've been trying to fix it for a month now, and we haven't got very far. Our team has pages of ideas to implement into the game, and we've written down how exactly we're going to do so, we have it all planned, however, most if not all of these ideas rely on the models working properly, so this issue is holding everything up and we are afraid that we may not be able to make out December demo deadline.

I'm not certain how long it will take to fix it, but the sooner it's done, the sooner I can get the demo out. I've resorted to calling for help on many forums and boards, but we've had nothing back. (If you want to have a look and try to fix it, I have started a thread here.)

On the up side, I have found out exactly what caused the bug, and I was able to re-create it on a new file, so I have the bug reported on Blender's 'bug tracker', so hopefully, they will pick up on it, and fix it on the next Blender release!

Just when things are looking up, here's some more bad news... I have recently updated my graphics driver, and I've had nothing but problems since, it keeps crashing on me, it always happens when I work on the game on Unity, the driver crash causes unity to crash, which, of course, makes me lose everything I had done in that session, I have tried reinstalling it, doing a clean install, and I had even tried rolling back to a driver that worked before, but no joy, the new driver seems to have done permanent damage! Of course, I'm trying my best to sort it out, I've tried to contact Nvidia about the problem, I'm not having much luck so far, though.

It's not looking good, we'd be lucky if we can even finish it, but we aren't giving up just yet! We might have to wait a good while before any of youse get to play the game, or get any positive updates on it for that matter...

-Cobra!